I remember making my way through the frozen map in act one, and came across the fairy queen for the first time. Plus there are world bosses that can spawn in the out door maps, excluding echo pass. More afixxes, whatever, champions and giant versions of monsters. With more monsters to slay, and tweeks with them as well. The regular play through in synergies is a good time as well. It kinda sounds like im pushing the relm of discord to lvl up. I can provide specifics on other things as i remember them. The gold dropped from ratlings goes up as you progress. The last level has the rat king and you get stuff for killing it. I dont know how many levels there are, go through the portals at the end of each level and ignore the manticore wording. Go there around lvl 45- or higher if you need gold. The troll cave is also there, and if you make it through the troll cave, 2 parts, then you will find the portale to darkness falls.Īlso, out of table montain is the gold mine opposite the troll cave. Derynkuyu or spelling, is at the bottom of table mountain. The rest of end game content is out of table mountain. Also, the portal to the relmbof discord is in the ember steps. In the ember steps is many things of note. Out of the first act one town, there is a green portal at the bottom of town. Ok, new game plus and beyond is not ballanced for synergies. Reaching Level 100 helps (not required) however it's farming Skulls of Limony and possibly Reichliu or even Eyes of Grell that is the most useful to survive hits for added content. It is currently the best place to level up your characters because every monster scales to your level. The Realms of Discord are a series of small dungeons all chained to each other. Again destroying the old armor and creating a new one. Be warned it destoys your previous item and replaces it with a new one, sockets/enchants will be lost.Ĭombine 2 Angelic Soul, 2 Soul Stones and any Tier0 SOULBOUND armor piece and the item will change to a second degree of soulbound, replacing in 8% damage reduction and a health increase. Soul Stones will drop from all tier0 bossesĬombine 10 minor souls to make a Lesser soul, 10 lesser souls to make a greater soul, 10 greater souls to make a magnificent soul and 5 magnificent souls to make a Angelic soul.Ĭombine a Angelic Soul, a Soul Stone and ANY tier0 armor piece (not rings nor weapons) and the item will be ‘soulbound’ and have a 5% damage reduction affix added to it. Magnificent Souls drop from ancient trolls and rare dragons Minor Souls, Lesser Souls, Greater Souls drop in a range from Elite, Hero, Tier0 Trash, and Tier1 Trash monsters. Not saying that as a bad thing, since vanilla was a massive bore to me and I've only completed a playthrough of it for the critter achievement.īut I digress, and would appreciate if someone could answer the above questions for me.ĭon't really need an in-depth walkthrough, just simple "go here and talk to this NPC" or "take X and Y and that's" and whatnot. Probably more to come since I am yet to use any of the custom Synergies content besides the mod making vanilla game more difficult. That's all the questions I can think of for now. what equipment/items are required to access altars in Ember Steps, eg "Soulcrafting Crit" and are Realms of Discord always a hit and miss as far as dead ends go? is reaching level 100 required before starting Table Mountain/Derinkuyu/Selrock or is that meant purely for endgame farming? souls appear in base game from champions and unique bosses, but what about soul stones? do they appear only in Synergies-specific locations? This mod is now included with Bigger Inventory, mostly to help those people who are playing with Synergies, but could not get rid of the patch even after it is turned to a 'blank' mod.įor modders: Any mod developers still working on Torchlight II and would like to include this in their mod, feel free to do so.- if I skip NG++ and beyond, am I missing out on any unique content? But keeping the unbinder active allows you to keep playing. In some cases, failed to unbind some mods. Tested it with the Bigger Inventory and Synergies mods, and it works perfectly (perfectly as in, no longer required to have them active). Does not always succeed in unbinding, but keeping the unbinder active will allow you to keep playing. Depending on the mod, unbinding may result in various things. All this mod does is, forcing the game to continue. If no such pop-up appears with an option 'Continue and Unbind', then you don't need to activate this mod, or you forgot to disable the mod that bound to your save. After that, you can disable this mod to make room for more mods, and re-activate it again when necessary. All you need to do is, enable this mod, disable the unwanted mod, open the game, and choose 'Continue and Unbind' button when you try to load a save. Here is a little mod to unbind mods from your saves.
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